Overview
CYW PBR Forge
CYW PBR Forge combines material creation, map generation and texture-set processing in the Unity Editor. Use the classic generator or colour-region controls to refine surface maps, inspect materials with live previews, and manage channel packing, conversion and texture imports.
What it does
- Generate estimated Normal, Height, Roughness and Ambient Occlusion maps from an albedo texture
- Refine roughness, metallic response, layer height and detail by colour region
- Detect texture sets and build materials with optional import correction and packed output
- Pack, unpack and convert common URP and HDRP channel layouts, including HDRP Mask Maps
- Preview materials on a sphere, cube or plane; adjust lighting and tiling
- Assign materials to selected scene objects with Unity Undo support
- Browse project textures and materials, inspect known references, audit import settings and create source-preserving downscaled copies

